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Races

Lore Story: The Races of Mernac

By Rick Merriman

It is known to all in Mernac that there are but 20 races that The Mothers and The Fathers saw fit to place on their creation and bless with the gift of self-awareness – and the curse of seeking the truth. The latter of those two is the key to the difference between being a race, not a creature or beast – seeking the truth! – For is this not the reason we were placed on this plane? To find the truth? Only those with the ability to seek the truth can find their soul. A creature or a beast cannot have a soul. Nay, only the 20 races l – whether that soul be good or be it evil. Having a soul is what defines a Race and this all begins with seeking the truth.

It is thought by the Scribes and Sages who know of such things, the Races began as the children of the gods – or the child of a specific God. For each God sacrificed some part of themselves to create the Race to which they are matron or patron. Each Race has either a patron God, or a matron Goddess to protect and guide them. All were created within 100 or so Seasons of each other, with Siberlee the Mother of Nature’s Race of Man, being the first to be created.

Though there be but 20 Races, many of these have their own subdivisions which are often quite different than each other, but that is a tale for another day.

The seven Races of the Light are more aligned with good and follow “The One” and Siberlee – and the thirteen Races of the Dark are more aligned with “The Other” and Barak.

The Seven Races of the Light are:

Dwarf

Elf

Faerie

Furs

Human

Merfolk

Murmil

The Thirteen Races of the Dark are:

Acquill

Azeman

Dabbat

Dark Elf

Dark Faerie

Giant

Gnome

Orc

Ogre

Sectis

Troll

Undead

Wookalar

Races

Lore Story: The Races of Mernac

By Rick Merriman

It is known to all in Mernac that there are but 20 races that The Mothers and The Fathers saw fit to place on their creation and bless with the gift of self-awareness – and the curse of seeking the truth. The latter of those two is the key to the difference between being a race, not a creature or beast – seeking the truth! – For is this not the reason we were placed on this plane? To find the truth? Only those with the ability to seek the truth can find their soul. A creature or a beast cannot have a soul. Nay, only the 20 races l – whether that soul be good or be it evil. Having a soul is what defines a Race and this all begins with seeking the truth.

It is thought by the Scribes and Sages who know of such things, the Races began as the children of the gods – or the child of a specific God. For each God sacrificed some part of themselves to create the Race to which they are matron or patron. Each Race has either a patron God, or a matron Goddess to protect and guide them. All were created within 100 or so Seasons of each other, with Siberlee the Mother of Nature’s Race of Man, being the first to be created.

Though there be but 20 Races, many of these have their own subdivisions which are often quite different than each other, but that is a tale for another day.

The seven Races of the Light are more aligned with good and follow “The One” and Siberlee – and the thirteen Races of the Dark are more aligned with “The Other” and Barak.

The Seven Races of the Light are:

Dwarf

Elf

Faerie

Furs

Human

Merfolk

Murmil

The Thirteen Races of the Dark are:

Acquill

Azeman

Dabbat

Dark Elf

Dark Faerie

Giant

Gnome

Orc

Ogre

Sectis

Troll

Undead

Wookalar

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